In their latest article discussing data collection and surveillance in the Metaverse, the Washington Post spoke with Erin McDannald, CEO of Environments, to explore the intersection of technological capabilities and user comfort within digital spaces.
To uncover the ways that metaverse environments can enrich without imposing, the article spotlights Environments' own use:
"The company takes care to make employee avatars resemble their human counterparts... Employees marking work anniversaries have tiny, celebratory icons above their avatars’ heads, like in the computer game 'The Sims.' McDannald can walk over to an employee’s virtual desk and check in at any time."
Click here to read the full conversation.